4 Years On Campus Bachelors Program
The Bachelor’s Programme in Media and Arts at Tampere University of Applied Sciences equips creative students with practical skills to turn bold ideas into professional media products, blending artistic vision with technical and business savvy in a fast-evolving industry. It's perfect for passionate individuals interested in Fine Art Lab, Interactive Media, or Music and Audio Industry paths, offering 240 ECTS credits over 4 years at the vibrant Mediapolis campus surrounded by media pros like YLE.
Curriculum structure
Year 1
You'll dive right into your chosen study path—whether Fine Art Lab for visual storytelling, Interactive Media for digital experiences, or Music and Audio Industry for sound production—building core creative foundations while exploring subdivided modules like games design or sound design. Hands-on projects teach you to generate ideas and prototype them using emerging media tools, setting a strong base for customer-focused work. Expect collaborative assignments that spark your imagination from day one.
Year 2
Studies deepen with advanced modules in your path, such as fine art photography in Fine Art Lab or interactive prototyping in Interactive Media, honing technical skills alongside economic viability. You'll experiment with real-world tools and methods, creating portfolio pieces that blend art and tech. This year emphasizes teamwork in Mediapolis' inspiring environment, prepping you for industry challenges.
Year 3
Focus shifts to professional integration through practical training and electives like sound design across paths, developing high-quality outputs ready for market demands. International exchange options broaden your horizons, while projects simulate client briefs for economically sound results. It's where your skills sharpen into competitive edges employers notice.
Year 4
Capstone experiences culminate in your bachelor's thesis (written in English), synthesizing years of learning into innovative, sustainable media solutions. Advanced modules refine your expertise, often with industry partners at Mediapolis, leading to job-ready portfolios. Graduate confident, with networks for an international career.
Focus areas
Fine Art Lab, Interactive Media, Music and Audio Industry—plus flexible modules in games design, sound design, and fine art photography.
Learning outcomes
Master creating fresh ideas into artistically, technically, and economically successful products using emerging media tools; gain customer-friendly competences for the international culture sector, boosted by practical training and global exchanges.
Professional alignment (accreditation)
Accredited Bachelor's degree (UAS) from Tampere University of Applied Sciences, fully recognized under Finland's Universities of Applied Sciences Act (932/2014), with English proficiency integrated via pre-tasks, interviews, and thesis.
Reputation (employability rankings)
TAMK's Mediapolis campus hosts 600 media students and top firms like YLE, fostering direct industry ties for exceptional employability in Finland's audiovisual hub; program grads launch international careers in a growing sector.
At Tampere University of Applied Sciences, our Bachelor’s Programme in Media and Arts dives right into experiential learning, where you'll build real-world skills in media production, creative content, and digital arts hands-on from day one. You'll work in the vibrant Mediapolis campus, a cutting-edge hub buzzing with about 600 media students and pro media companies, giving you top-notch facilities like studios, labs, and collaborative spaces to create everything from games and news broadcasts to immersive visuals. This means practical training with industry-grade tools, surrounded by experts who treat you like a future pro.
Here's what sets our hands-on approach apart:
- Access OASIS, a dynamic space blending new and old media for game research, studying, relaxing, and informal learning—perfect for game culture projects and the Game Lab collection.
- Use the News Lab with its TV studio and Radio Moreeni facilities for producing real news content, group projects, and live broadcasts.
- Dive into theatre arts infrastructure including a black box theatre, rehearsal spaces, sound studio, dressmaker’s workshop, wardrobe, and joiner’s workshop for performance-based media and arts experiments.
- Leverage Mediapolis as a media production and ICT center, where media companies base operations—ideal for internships, group collaborations, and industry networking right on campus.
- Tap into advanced research facilities like CIVIT (Centre for Immersive Visual Technologies) for immersive displays, 3D capture, volumetric studios, motion capture, and tools in extended reality—open to students for projects in visual media and human-tech interaction.
- Explore Gamification and Human-Technology Interaction labs including Ludus, Usability Lab, Scent Technology Lab, Touch and Gaze Lab, Psychophysiology Lab, Multimodal Driving Lab, and Robo Studio for interactive media and game development with digital tools and software.
- Benefit from MAGICS national infrastructure connecting to game studies, journalism, theatre, and human-tech interaction, with free access to CIVIT for creative tech projects.
At Tampere University of Applied Sciences' Bachelor’s Programme in Media and Arts, you'll dive straight into experiential learning from day one, building real-world skills in media production, creative content, and digital arts right at the cutting-edge Mediapolis campus—a hub buzzing with 600 media students and pro media companies. You'll get hands-on with professional-grade facilities like studios, labs, and tools designed for game design, interaction, immersive tech, and communication projects, turning theory into portfolio-ready work that employers love. This isn't just classroom stuff; it's where you experiment, collaborate, and create in spaces shared with industry pros.
Here's what makes it so practical and exciting:
- Mediapolis Campus: Your main base—a vibrant media production and ICT center in Tampere with TV studios, Radio Moreeni, and a News Lab for hands-on journalism and broadcasting simulations.
- Game and Interaction Labs: Access OASIS (a chill space blending old/new media for game studies and playtesting) and the Game Lab, plus Ludus for gamification, Usability Lab, Touch and Gaze Lab (with eye-tracking and sensory tech), and Robo Studio for human-tech projects.
- Theatre and Performance Facilities: Black box theatre, rehearsal spaces, sound studio, dressmaker’s workshop, wardrobe, and joiner’s workshop—perfect for media arts involving performance, speech training, and multimedia storytelling.
- Immersive Tech Access: Use CIVIT’s volumetric capture studio (Finland's first for 3D VR content) and MAGICS infrastructure for extended reality, motion capture, and human-digital world experiments, open to students.
- Psychophysiology and Specialized Labs: Controlled spaces for testing user experiences with physiological signals, scent tech, and multimodal simulations—ideal for media interaction research and projects.
These setups mean group projects, real client briefs, and collaborations with research centers like Taru for communication sciences are everyday realities, prepping you for internships and jobs in Finland's thriving media scene. Imagine pitching your volumetric VR piece or game prototype here—it's the edge you need to stand out.



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