3 Years On Campus Bachelors Program
The BSc in Psychology & Technology at Eindhoven University of Technology (TU/e) is a unique three-year program that blends psychology with engineering to help you design tech that truly works for people—like smarter apps, robots that collaborate with humans, or environments boosting mental health. It's perfect if you're fascinated by how technology shapes behavior, have a knack for math (like VWO Mathematics B), and want hands-on projects in a supportive, small-scale setting where you'll thrive with personalized guidance.
Curriculum structure
First year
You'll kick off with a fixed schedule that dives into the basics of psychology and technology, spending about half your time on each while building essential research skills—no electives yet, so you can focus fully. In the first quartile, courses like Introduction to Psychology spark your passion (students love this part!), and you'll quickly choose a specialization like Living, Robotics, or ICT to start right away in quartile two with tailored technical courses. Expect foundational tech like mathematics, data analytics, and natural sciences alongside professional skills in collaboration to set you up as a well-rounded thinker.
Second year
Building on year one, you'll deepen your expertise through your chosen specialization with sequences like sensors and control in Robotics or environment-focused modules in Living, all while filling elective space to customize—maybe dipping into other TU/e programs for that personal edge. Challenge-Based Learning (CBL) projects shine here, teaming you up with students from other fields to tackle real-world cases, like redesigning intimidating plaster cast removal for kids using psych insights and tech. You'll sharpen research methods, technical design, and data analytics, applying them practically in a flexible setup that matches your goals.
Third year
This is where it all comes together with your Bachelor’s end project, an individual capstone linking back to specializations like Robotics or ICT—you'll define a tech-related psych problem, gather data, and solve it with interdisciplinary know-how. More CBL and electives let you explore broadly or specialize further, honing skills in areas like human-robot collaboration or smart environments. By graduation, you'll have a portfolio of innovative projects proving your ability to bridge psychology and tech.
Focus areas
Core pillars include human-centered tech design (e.g., apps, robotics, smart homes), behavioral research methods, and specializations like Living (health-promoting environments), Robotics (human-AI teamwork), and ICT (user-friendly digital systems)—all integrated via psychology and engineering.
Learning outcomes
Graduates master psychological principles to influence tech's impact on people, conduct data-driven research, apply engineering basics (math, analytics, design), and innovate solutions via CBL projects—directly prepping you for TU/e's Human-Technology Interaction master's or related fields.
Professional alignment (accreditation)
This NVAO-accredited program (standard for Dutch bachelor's) aligns with engineering and psych standards, granting direct access to regulated master's like Human-Technology Interaction; it emphasizes employable skills in tech-psych roles via rigorous math/tech prerequisites.
Reputation (employability rankings)
TU/e ranks top in the Netherlands for engineering and technology (QS World University Rankings 2025: #99 globally, #1 Dutch tech uni), with Psychology & Technology grads excelling in high-demand human-tech fields—98% employed within months, per official stats, thanks to practical CBL and industry ties.
In the BSc Psychology & Technology at Eindhoven University of Technology (TU/e), you'll dive right into hands-on learning through our distinctive Challenge-Based Learning (CBL) approach, tackling real-world problems like designing better solutions for children's medical casts to make them less scary—no more intimidating saws! This means applying psychology and tech knowledge in group projects from day one, building practical skills in research, design, and collaboration alongside students from other departments. You'll get plenty of support in a small-scale environment with dedicated instructors, plus access to top-notch facilities that bring these challenges to life.
Here's what makes experiential learning so powerful in this program:
- Group-based CBL projects: Work in teams on complex, realistic cases that blend psychology with engineering, spending about two days a week on design and research assignments right from year one.
- Specialization tech skills: Dive into hands-on tools like 3D modeling, VR rendering, and monitoring physical conditions (light, noise, temperature) in the Living track, or ICT/computer science topics in others.
- Interdisciplinary collaboration: Team up with students from various TU/e departments for CBL challenges, sharpening your professional skills in organization and teamwork.
- TU/e facilities for growth: Use Innovation Space for creative projects, Skills Labs for personal development, and student teams to prototype ideas—plus career support via the Career Academy.
Imagine turning your passion for how people think and tech into real impact—spots fill up fast, so apply now via Studielink and join a Bachelor Experience Day to try a program assignment yourself!
In the BSc Psychology & Technology at Eindhoven University of Technology (TU/e), you'll dive right into hands-on learning through our distinctive Challenge-Based Learning (CBL) approach, tackling real-world problems like designing less intimidating ways to remove plaster casts for kids' bone fractures—working in groups with students from other departments to apply psychology and tech skills directly. This practical focus means you'll spend about two days a week on design and research assignments right from year one, building collaboration and problem-solving skills in a small-scale, supportive environment where instructors guide you closely. It's all about turning theory into action, with flexibility to choose specializations like Living, where you use tools for 3D modeling, VR rendering, and monitoring environments for health and behavior.
Here's how you'll gain those experiential skills through specific program features:
- Group-based CBL projects: Collaborate on complex challenges, such as health-tech innovations, blending psychology research methods with engineering—starting in year one and continuing to integrate 50% psychology and 50% technology courses.
- Specialization technical courses: Dive into hands-on tech like quantifying light/noise/temperature, building design for human comfort, 3D modeling, VR rendering, and analyzing behavior/physiological responses in real environments (e.g., in the Living track).
- Professional skills development: Build collaboration, organization, and data analytics through basic technical courses like mathematics, natural sciences, and technical design, with electives to tailor your path.
- University-wide facilities for growth: Access Innovation Space for creative projects, Skills Labs for practical training, Career Academy for job prep, student teams, sports clubs, study associations (like Intermate for P&T students), and more to boost your personal and professional edge.
This program sets you up perfectly for a Human-Technology Interaction master's or beyond—imagine applying these skills in high-tech Brainport.



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