3d modelling in The glasgow school of art | GoToUniversity

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3d modelling in The glasgow school of art

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This programme will provide graduates with a highly relevant skill set in practical software and immersive systems (Augmented and Virtual Reality) development, an understanding of how people and technology interact, combined with the creative insight essential to help create the future in immersive systems. This is a technology focused degree with a strong art-school foundation, combining rigorous taught components with studio based learning and critical thinking. Through the programme students will gain an understanding of major issues around 3D modelling for Immersive Systems alongside practical skills for creating engaging and immersive interactive experiences.The programme will provide students with a foundation in theory and practical understanding of the methods, tools and techniques required to conceive, design and evaluate new interactive and immersive systems for traditional and mobile platforms.3D modelling is a core discipline for the development of content for Immersive Systems and an essential skill in related digital games, animation, VFX and related domains. Students will specialise in 3D modelling while gaining a broader range of technical skills. Technical artists combine knowledge of how software and hardware digital systems function with modelling and animation skills, and are highly valued team members on many Immersive Systems projects, due to their strong understanding of technical issues, problems and solutions related to real-time rendering and application development. An understanding of user experience and user evaluation further enriches and augments students abilities in modelling and design for specific activities.

Scottish Highers: ABBB including a literate subject* (+ maths for Games & VR only)A Levels: ABB including Maths, plus GCSE English Language at grade A or 7.International Baccalaureate (IB): 30 points overall in the Diploma, including 18 at Higher Level, normally including English and Maths. Students not presenting

film and video production studios, game design companies, advertising and graphic design firms, web design firms, software companies, architecture firms, laboratories

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