You'll gain practical experience in software engineering, computer science, and immersive media research methods. We'll cover development pipelines like Agile with Scrum, and build your specialist knowledge of novel and emerging immersive technologies used across the spectrum of extended reality (XR) applications.While you learn, you'll be able to put these skills to the test on live projects with industry partners, creating technology with a purpose. By the time you graduate, you'll be equipped with the skills and knowledge to bring new and exciting technologies to a range of different industries.
A placement year can be taken beforef the final year.
As a guide our typical offer at undergraduate level is 104 -- 120 UCAS Tariff points, primarily from Level 3 qualifications such as but not limited to A-levels, a BTEC/UAL Extended Diploma or a Foundation Diploma. IELTS with 6.0 and 5.5 in each section.
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