MA Audio Production (Part Time)

2 Years Part Time Masters Program

University of Westminster

Program Overview

The part-time day version of MA Audio Production at Westminster lets you spread your master’s over two years instead of one — ideal if you want to balance study with work, projects, or other commitments. The course is designed to help you master audio production across creative, technical, and professional dimensions: from music production and sound design, to audio for multimedia, game audio, film/TV, and more.


Duration & Attendance Mode

  • Part-time day — 2 years total duration. 

  • Campus-based at Harrow Campus, London (on-site studios and facilities)

  • Tuition is per 20-credit module – for example, UK fees are £1,211 per 20-credit module; international fees £1,778 per 20-credit module. 

What You Study – Course Modules & Structure

When you enroll part-time, you’ll take the same set of modules as full-time students — but spread across 24 months. Key modules include: 

  • Creative Music Production — develop your own audio/music style, recording & production skills, combining creative ideas with professional-level production practice. 

  • Interactive Audio for Games — learn interactive sound design, real-time audio processing, and how to integrate audio for games and interactive media. 

  • Audio-visual Production & Sound Design — apply audio production and post-production techniques, learn to integrate sound and music into film / video / multimedia narratives.Research Methods: Theory and Practice — gives you tools to research audio production academically, manage projects, and plan your final major project or research-led production. Entrepreneurship & Innovation — helps you understand the business/industry side of creative audio work, from freelancing to enterprise, preparing for a career in creative industries. 

  • Major Project (Final Project, 60 credits) — culminating work where you apply your skills to a large-scale audio (or audio-visual) project: e.g. music production, game audio, immersive sound, film score or sound design. 

Plus, there are optional/elective modules (depending on availability) such as:

  • Advanced Immersive Audio — for VR/AR, spatial sound and immersive media. 

  • Composition for Media — write and produce music for film, games, adverts, media companies. Experimental Production — explore non-traditional, avant-garde audio production approaches.

  • Acoustics — study the physics of sound, room acoustics, psychoacoustics — useful if you care about sound quality, studio design, acoustic treatment.


Why This Part-time Route Could Work for You

  • Flexibility: Spreading over two years gives you time to balance studies with work, freelance projects, or part-time jobs — useful if you’re not ready to commit to full-time study for one year.

  • Same Excellent Facilities: You still get access to Westminster’s professional-grade resources — surround / Dolby Atmos studios, recording & mixing suites, broadcast/post-production labs, multimedia / film / radio facilities at Harrow Campus. 

  • Industry-focused Curriculum & Accreditation: The course is industry-accredited by JAMES (music, entertainment and media industry consortium), meaning your qualification holds weight in professional creative audio, media, and production sectors. 


Entry Requirements & English Language

  • Typically requires a UK Bachelor’s with at least a lower second class (2:2), or equivalent. If you don’t have a degree but have strong relevant experience + a portfolio, you can still apply — each application is assessed individually. 

  • If English is not your first language: IELTS academic 6.5 (with at least 6.0 in writing, no element below 5.5).

  • As part of the application, you'll need to submit an audio / audio-visual production portfolio (showreel or work sample) to demonstrate your skills.


Career Paths & What You’ll Get Out of It

Graduates from this course (full-time and part-time) go on to a wide range of roles: audio producer, music producer, sound designer, studio engineer, broadcast/post-production specialist, game audio designer, immersive media sound designer, and more.

Because of the strong industry recognition, technical/creative training, and professional-level facilities, the part-time MA gives you the same competitive edge — but with more flexibility, as you may want to build experience while you study.

Experiential Learning (Research, Projects, Internships etc.)

Even as a part-time student, you’ll get access to the same professional-grade facilities and real-world audio/media production opportunities as full-time peers. The course combines creative practice, technical training, and industry awareness, so you emerge with a robust portfolio and transferable skills.

Here’s what your experiential learning will include:

  • Access to state-of-the-art studios & facilities: Westminster’s Harrow Campus houses 14 professional recording studios, including surround-sound studios and Dolby Atmos studios — plus a teaching recording studio, a Music Lab, and a full suite of TV, radio, post-production, and multimedia facilities. 

  • Diverse audio-media training: Through modules like Creative Music Production, Interactive Audio for Games, Audio-Visual Production & Sound Design, you’ll work on real projects across music, film/TV, radio, games, and multimedia — mixing technical and creative challenges. 

  • Hands-on immersive & experimental audio options: Optional modules such as Advanced Immersive Audio, Experimental Production, and Composition for Media let you explore immersive audio, spatial sound, experimental production techniques, and audio for interactive media (games, VR, etc.). 

  • Major project / final capstone: In your final year/term you do a Major Project — a substantial, research-led or creative output that allows you to synthesize what you’ve learned, and build work that could function as a professional demo or portfolio piece.

  • Entrepreneurship & Industry-ready training: There’s a cross-course module — Entrepreneurship and Innovation — which brings together postgraduate music students to develop ideas, build networks, and prepare for professional work or independent projects. 

  • Teaching by experienced professionals: The teaching staff come from real industry backgrounds (music, film, broadcast, interactive sound), which means you'll learn tools and workflows that mirror current media-industry standards. 


What this means if you choose the part-time route

  • You can balance studies with existing commitments (work, projects, creative practice) while still gaining full access to top-tier audio facilities.

  • You’ll graduate not just with a degree but with real studio experience, a portfolio of concrete work, and familiarity with cutting-edge audio production tools and immersive media.

  • The mix of modules gives you flexibility: you can focus on music production, sound design, immersive audio, games audio — whichever direction aligns with your passion or career goals.

  • The Major Project gives you the chance to produce something substantial — a demo, short film soundtrack, VR soundscape — valuable for your future career or freelance work.

  • The entrepreneurship module and industry-oriented training help you prepare for the creative industry, whether as a freelancer, in a studio, or working in media production.

Progression & Future Opportunities

Graduating from Westminster with an MA Audio Production gives you advanced technical and creative competencies in audio — whether for music, film, broadcast, games, or immersive media — preparing you for roles such as sound designer, music/audio producer, studio technical manager, broadcast/film post-production engineer, or even company director (in audio/media). The blend of professional-grade facilities, industry accreditation and a strong alumni network gives you a real advantage entering the creative industries.

Here’s how this MA supports your career growth and long-term potential:

  • University Services Supporting Employment

    • The course is delivered on the Harrow campus, which houses 14 professional recording studios (including surround and Dolby Atmos studios), plus multimedia, post-production, and broadcast facilities — so you gain hands-on experience in real-world production environments. 

    • Through the university’s new enterprise hub (Zone29), students get access to a large network of more than 3,000 employers, tailored career advice, industry mentoring, job and placement opportunities, and support for freelance or business ventures. 

    • You also benefit from outreach, industry-standard teaching staff (many active in music, film, broadcast, and interactive sound production), and cross-disciplinary collaboration opportunities (e.g. music, interactive media, film), which helps build a versatile, up-to-date skill set. 

  • Career Outcomes & Typical Roles

    • The MA explicitly prepares you for a broad range of professional paths: sound design, music production, film/TV post-production, broadcast engineering, studio management, interactive media audio (games, VR/AR), and more. 

    • Some of the companies and organisations that recent graduates have secured roles with include major names: broadcast and media firms, studios, video-game companies, and music labels — giving you real-world credibility and opportunity. 

    • The course’s accreditation by industry body JAMES (which represents key music, entertainment & media organisations) adds external validation, making your degree more appealing to employers. 

  • Long-Term Value & Industry-Relevant Skills

    • The MA curriculum includes modules such as “Interactive Audio for Games,” “Audio-visual Production and Sound Design,” “Advanced Immersive Audio,” “Creative Music Production,” and more — giving you a wide and current skillset across modern media and entertainment

    • Because of the mix of practical production, research methodology, entrepreneurship and industry orientation, you graduate not just as a technician, but as a creative professional equipped to lead projects, manage studios, or even start your own media or audio business. 

    • You’ll also build a strong portfolio and real-world experience — often easier to showcase than academic credentials alone — which tends to matter more than just a degree in creative industries.

  • Graduate Impact & Flexibility

    • Alumni from the course have become managing directors of production/post-production houses, award-winning sound designers, broadcast/post-production professionals, and established freelance producers — showing the breadth of what’s possible. 

    • Whether you aim to work in music, film, games, immersive media, broadcast, or run a studio/production business, the MA gives you the technical skills, industry awareness, and credentials to adapt and thrive.

    • The part-time mode (over two years) enables you to study while working — offering flexibility if you need to balance work commitments or build your career gradually.


Further Academic Progression:

After completing the MA Audio Production, you could:

  • Apply for a practice-based research degree (MPhil / PhD) in Audio Production, Sound Design, Media & Music Technology, Media Arts or similar — using your MA project and research-methods training as a base.

  • Pursue specialist postgraduate certifications or short courses in areas like immersive audio (VR/AR), post-production, advanced sound design for film/games, interactive media audio, or audio technology for installations.

  • Expand into interdisciplinary creative or academic roles — for example combining audio production with digital media, interactive design, film, or game-audio to carve out a niche in emerging media forms.

Program Key Stats

£1778 (Annual cost)
£ 29
Sept Intake : 14th Jan


Eligibility Criteria

3

NA
NA
NA
6.5
88

Additional Information & Requirements

Career Options

  • Auditor
  • Producer
  • Manager

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