The Bachelor of Creative Media is a 3-year undergraduate degree designed to develop professional skills in digital media, design, film, games, photography, and sound production. The program combines creative practice with technical training and industry-focused learning. Students can specialise in different creative fields and build a professional portfolio during the course. The curriculum is developed with industry consultation to ensure graduates are job-ready. Specialisations / Majors Available Games Art and Design Graphic Design Screen Production Photography, Sound Design.
Year 1
Students learn the foundations of creative media, including design principles, digital tools, visual communication, and introduction to media production. Core units focus on creativity, collaboration, and understanding the creative industries.
Year 2
Students develop advanced technical skills in their chosen major, work on creative media projects, and take electives to broaden knowledge. Project-based learning becomes a key part of the course.
Year 3
Final year focuses on professional practice, freelancing skills, advanced major units, and portfolio development. Students complete creative projects and prepare for industry careers.
Learning Outcomes
Develop technical and creative skills for media production.
Understand the commercial and professional context of creative industries.
Apply creative thinking to solve real-world problems.
Professional Alignment (Accreditation)
The program is designed in consultation with industry professionals to match employer expectations. Students gain practical skills aligned with creative media careers. Portfolio-based assessment ensures professional readiness.
Reputation (Employability Rankings)
Murdoch University is a recognised Australian public university. Courses are industry-designed and career-focused. Graduates work in media, film, gaming, and design industries globally
The Bachelor of Creative Media places strong emphasis on hands-on learning and industry-based training. Students gain practical experience through studio work, collaborative projects, and real-world assignments that reflect current practices in the creative industries. Throughout the degree, students develop a professional portfolio by working on design, film, photography, game, or sound projects using industry-standard software and equipment. The curriculum encourages experimentation, teamwork, and problem-solving, preparing students for professional creative environments. Opportunities for internships, client-based projects, and final-year productions allow students to apply their knowledge in real scenarios and build industry connections before graduation.
Project work:
Students complete multiple creative projects each year, including digital media production, design assignments, and storytelling projects that simulate real industry work.
Internship / placement:
The program offers opportunities to gain work experience through internships or industry-linked projects, helping students understand professional workflows and employer expectations.
Labs / studio / practical work:
Students work in specialised studios, editing labs, and media production spaces equipped with professional cameras, sound equipment, and design software.
Final year project / capstone:
In the final year, students complete a major creative project or portfolio that demonstrates their technical skills, creativity, and readiness for employment.
Industry tools / software:
Training includes the use of industry-standard tools such as Adobe Creative Cloud, video editing software, sound production tools, and digital design platforms.
Group work / presentations:
Many units involve teamwork, presentations, and collaborative productions, helping students develop communication and project management skills required in the creative industry.
Career preparation units:
The course includes professional practice subjects covering freelancing, portfolio development, networking, and career planning to prepare students for employment or self-employment in creative fields.
Progression & Career Support
Students receive career preparation training. Freelancing and consulting skills are included in the curriculum. Industry-style projects help transition to employment
Employment Stats & Salary Figures
Creative media careers vary widely depending on specialisation. Graduates may work in design studios, production houses, gaming companies, or freelance roles. Income depends on portfolio, experience, and industry sector.
Industry Partnerships
Course designed with industry consultation. Students may collaborate on real projects. Industry-relevant software and workflows are used
Further Academic Progression
Graduates may continue to:
Master of Creative Media
Master of Design / Film / Communication
Other postgraduate programs



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