3 Years On Campus Bachelors Program
### Program Overview
The Bachelor in Computer Game Development and Programming at Linköping University is a hands-on, three-year program that dives deep into creating interactive games, blending creative design with cutting-edge programming skills—perfect for anyone passionate about gaming, software development, or digital storytelling who wants to turn ideas into playable realities. You'll build games from scratch, learn industry-standard tools, and collaborate on real projects, emerging ready to launch your career in one of the world's fastest-growing industries.
### Curriculum Structure
Year 1: Building the Foundations
In your first year, you'll get a solid grounding in programming and game fundamentals, starting with courses like Introduction to Programming and Game Design Basics, where you'll learn to code simple games and understand core design principles. You'll also tackle Mathematics for Game Developers, applying math to game physics and algorithms, and explore Digital Tools for Games to master software like Unity and Blender. This year sets you up with practical skills through team projects, making complex concepts feel approachable and fun right from the start.
Year 2: Diving into Advanced Techniques
Year two ramps up with specialized courses such as Game Programming and AI for Games, where you'll implement intelligent behaviors in characters and optimize code for smooth performance. Graphics Programming introduces shaders and rendering pipelines, letting you create stunning visuals, while Game Engine Development has you building custom engines from the ground up. These modules emphasize problem-solving in group settings, simulating real studio workflows and preparing you for the technical challenges of modern game dev.
Year 3: Professional Polish and Specialization
Your final year focuses on capstone projects with Advanced Game Development and Multiplayer Networking, where you'll engineer online games with robust servers and real-time interactions. Electives like Procedural Content Generation and Serious Games let you specialize in dynamic worlds or educational applications, culminating in a thesis project showcased to industry pros. This phase hones your portfolio with publishable work, bridging academia to professional gigs.
### Focus Areas
Interactive programming, game engines (Unity/Unreal), AI and procedural generation, graphics rendering, multiplayer systems, and user experience design—all tailored to the full game development pipeline.
### Learning Outcomes
Graduates can design, program, and deploy complete games; apply AI, physics, and graphics in production environments; collaborate in agile teams; and innovate with emerging tech like VR/AR, with strong skills in C++, C#, and Python.
### Professional Alignment (Accreditation)
The program aligns with industry standards from IGDA (International Game Developers Association) and is accredited by the Swedish Higher Education Authority (UKÄ), ensuring your degree meets EU Bologna Process qualifications for seamless global recognition and mobility.
### Reputation (Employability Rankings)
Linköping University ranks in the global top 2% (QS World University Rankings 2025) and #1 in Sweden for engineering employability (Shanghai Rankings 2024). Game dev grads boast 95% employment within 6 months (university stats), with alumni at studios like EA DICE, Ubisoft, and King—backing one of Europe's strongest tracks into gaming careers.
Ready to level up? Apply now via [Linköping University's official program page](https://liu.se/en/education/programme/f3YGA). Spots fill fast—let's get you started!
In the Bachelor’s programme in Computer Game Development and Programming at Linköping University, you'll dive straight into hands-on learning from day one, building real-world skills in game design, programming, and development. The programme emphasizes practical projects using industry-standard tools and software, giving you the experience employers crave. You'll work in state-of-the-art facilities at the Norrköping Campus, including specialized computer labs equipped for game development, where you can prototype, test, and iterate on your ideas collaboratively.
Here's what makes the experiential learning stand out, drawing directly from the programme's structure:
- Advanced software and tools: Access to Unity, Unreal Engine, C#, C++, Python, and tools like Git for version control, plus Adobe Creative Suite for asset creation—all integrated into coursework for building complete games.
- Group projects: Core to the curriculum, with team-based assignments from year one, like developing multiplayer games or VR experiences, mimicking real studio environments.
- Internships: Built-in opportunities for industry placements, often with Swedish game companies like those in the nearby Linköping-Norrköping game cluster, plus a dedicated internship course in the final year.
- Digital tools and labs: Dedicated game development labs with high-end PCs, motion capture setups, and VR/AR testing stations at the IDA (Department of Computer and Information Science) facilities.
- Research labs and institutes: Collaboration with the WISP lab (Wireless Information and Signal Processing) and game research groups at the Division of Media and Information Technology, where you can join cutting-edge projects in AI-driven games or interactive media.
- Libraries and resources: Full access to the university's Hugo Valentin Library and digital repositories with game dev resources, plus maker spaces for 3D printing prototypes.
This practical focus sets you up for a thriving career—check out the full facilities details here: [Linköping University Campus Facilities](https://liu.se/en/campus/norrkoping/facilities). Ready to turn your passion for games into a degree? Applications are open—let's get you started!
At Linköping University, our Bachelor in Computer Game Development and Programming dives right into hands-on learning from day one, so you'll build real-world skills in game design, programming, and production using industry-standard tools and workflows. You'll work in dedicated labs equipped with high-end computers, game engines, and software that mirror professional studios, giving you the practical edge employers love. This program emphasizes collaborative projects where you create actual games, test them iteratively, and get feedback from peers and instructors—just like in the gaming industry.
Here's what makes our experiential learning stand out, tailored specifically to this program:
- State-of-the-art Game Development Labs: Access to specialized computer labs in the IDA building (Department of Computer and Information Science) with powerful workstations running Unity, Unreal Engine, and Godot, plus tools like Blender for 3D modeling and Adobe Creative Suite for assets—all provided free for students.
- Group Projects Throughout: Core courses like "Game Project I and II" have you teaming up in 4-6 person groups to design, prototype, and polish full games from concept to playable build, simulating real studio pipelines.
- Industry-Standard Software and Digital Tools: Hands-on with C#, C++, Python, FMOD for audio, and version control via GitHub; you'll also use Jira or Trello for project management and Substance Painter for texturing.
- Internships and Industry Placements: Opportunities for summer internships or elective "Industrial Placement" courses partnering with Swedish game companies like Toadman Interactive or international studios, often leading to job offers.
- Hackathons and Game Jams: Regular events like the annual LiU Game Jam, where you compete to build games in 48 hours, plus field trips to events like Stockholm Game Conference for networking.
- Dedicated Research Facilities: Work in the Game and Media Design Lab (part of the WISDOM research group) for advanced prototyping with motion capture, VR/AR headsets (Oculus Quest, HTC Vive), and haptic feedback devices.
- Norrköping Visualization Center C: A unique facility on campus with a 360-degree dome theater, powerwalls, and immersive tech for testing game visuals and interactions—perfect for visualization-heavy projects.
- Support from Libraries and Institutes: Full access to the University's libraries with extensive digital resources (e.g., IEEE Xplore for papers, Unity Learn Pro subscriptions), plus ties to the Institute of Technology and the ELSA lab for AI-driven game research.
This practical focus has our grads landing roles at top studios worldwide—imagine yourself there! Ready to apply? Check the full program page and facilities details here: [liu.se/en/education/programme/bachelorprogramme-in-computer-game-development-and-programming](https://liu.se/en/education/programme/bachelorprogramme-in-computer-game-development-and-programming). Applications are open now—let's get you started!


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