4 Years On Campus Bachelors Program
Nottingham Trent University offers a BSc (Hons) in Computer Science (Games Technology) for those who are fascinated by gaming, software development, and interactive technologies. The course combines core computer science with advanced training in game development so that graduates acquire the skills to create interesting and interactive digital experiences. It makes the graduates ready to work in gaming, software engineering, and broader digital industries by having a sound foundation in both theory and practice.
Curriculum Design:
The course is cleverly designed to maintain technical depth and creative autonomy, with students having the option of studying all the branches of game technology. The curriculum typically includes:
• Foundations in Computer Science: Courses in programming, algorithms, data structures, and databases form the basis for foundational studies.
• Game Development Modules: Students learn about game mechanics, physics simulation, artificial intelligence, and 3D graphics.
• Practical Projects: The modules give students an opportunity to develop playable games and prototypes using existing game engines such as Unity and Unreal Engine.
• Professional and Technical Skills: Software project management, version control, and team-based modules reflect the expectations of the tech industry.
• Final Year Project: Students undertake an individual project that showcases their technical and creative ability—typically a completed game or advanced software tool.
Accreditation
It is accredited by BCS (The Chartered Institute for IT), ensuring a top industry-oriented curriculum that makes students employable for their future careers in technology and game development.
Campus Location
The course is delivered at the City Campus of Nottingham Trent University, a vibrant and modern learning center in the heart of Nottingham. The modern computing labs, group working areas, and inspirational environment all serve to inspire creativity and innovation and are a distinct advantage to students.
NTU emphasizes learning by doing heavily. There are many opportunities for students to gain hands-on experience throughout the course:
• Industry-Led Projects: The university works repeatedly with game development studios and software houses so that the students can work on live briefs.
• Internships and Sandwich Year: Placement between the second year and final year is available for the students, where they receive appropriate experience from the UK and international tech and gaming industries.
• Game Jams and Hackathons: Frequent events challenge students to collaborate within a time limit to produce playable demos, building technical and soft skills.
• Student Societies and Events: Computing societies and game development clubs host workshops, coding contests, and industry speaker sessions.
• Global Opportunities: Students can take part in international exchange or internship schemes to acquire global vision and cross-cultural skills.
NTU's Employability Team provides one-to-one support to help students throughout their working careers:
• One-to-one career advice and CV review.
• Workshops on technical interviews and portfolio building.
• Access to NTU's online jobs site and employer networking events.
• Strong links with recruiters in the games and software sectors.
Employability:
Students of this course are well-placed to a variety of careers in tech. Some become game developers, gameplay programmers, software engineers, UI/UX designers, or AI specialists. Employers are indie studios and big AAA game developers all the way to software firms, media outlets, and tech start-ups. The combination of technical and game-specific skills makes graduates suitable for employment in both the technical and creative industries.
Academic Progression:
Those who wish to continue their studies can opt for postgraduate qualifications such as an MSc in Game Development, Artificial Intelligence, Computer Science, or specialist diplomas such as 3D modelling, animation, or immersive media. Others go on to research streams or enter teaching computing and digital media.
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