3d for games and film ba honours in Middlesex university london | GoToUniversity

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3d for games and film ba honours in Middlesex university london

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During your first year, you will learn how to develop your own unique style of animation while also gaining an understanding of film language, storytelling, and the technical processes involved in animation. You will also study the evolution of animation and experiment with various graphic media.

In your second year, you will continue to advance your animation skills and start to focus on specific areas of interest. This year will allow you to further improve your problem-solving abilities and technical expertise. Additionally, you will take a Digital Cultures module that covers various concepts related to cultural and aesthetic theories of moving images.

During your final year, you will refine your skills to a professional level and prepare for a career in the animation industry. This will involve identifying potential career paths and creating a graduation showreel, portfolio, and promotional materials. You will also write a contextual studies dissertation that relates to your practical areas of interest.

The webpage outlining general entry requirements explains how the institution decides on offers for applicants with a range of qualifications, such as a combination of BTEC and A levels. The decision is made based on the information provided in the application.

Applicants who do not have formal qualifications but possess relevant experience and skills are welcome to apply as mature candidates.

In case an applicant fails to meet the entry requirements for a particular course, they can still consider studying the Foundation year in Visual Arts course, which is an additional year of study to prepare for the full degree.

It is necessary to have English language proficiency to enroll in any course, and the institution recognizes IELTS 6.0 (with a minimum of 5.5 in all components) as the most commonly accepted proof of English language ability.

This program provides students with a strong grounding in 3D fundamentals and then presents them with a variety of creative specializations to explore, including Virtual Production, Concept Art, Compositing, Environment Art, 3D Animation, Motion Capture, and Character Art. Additionally, the program has established connections with the industry, hosting regular industry guests as visiting lecturers, including accomplished individuals such as 3D Animation Director Paul Chung of Dreamworks and Warner Bros, BAFTA-winning animation director Kitty Taylor of Charlie and Lola, and animation director Merlin Crossingham of Wallace and Gromit at Aardman Animation. Other notable guests include David Surman of Pachinko Pictures, Alex Robinson and Danny Boyle, the founders of Treat Studios, and Vincent Aupetit, who previously worked at previz studio The Third Floor, along with talent scouts and recruiters from major game and film studios.

The program also offers opportunities for students to attend industry networking events like EGX Rezzed and Vertex Conference.

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