During your studies you will be taught how to develop game ready assets for computer games and real-time simulations. A key focus is on guiding you on how to successfully combine the traditional and technical skills required to produce computer games art. The work you create in each module contributes to your overall portfolio.Students benefit from free access to our dedicated high-spec computer games lab where they can make use of industry-standard software, including Unreal Engine 5, Autodesk Maya, Autodesk 3ds Max, Adobe Suite (including Adobe Substance Painter, Adobe Substance Designer and Photoshop), Marvelous Designer and Maxon ZBrush.
Students should hold the Standard XII with 65% or above. IELTS minimum 6.0 overall with a minimum of 5.5 in each individual component. 112-128 UCAS tariff points.
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