The Master of Fine Arts in game development (MFA) is a terminal degree for those who intend to engage in professional studio or design practice in the games industry, as well as those who wish to teach game-related courses at the college level. Taught by internationally recognized faculty at The University of Texas at Dallas, MFA students participate in a culture of community and critique while developing their own creative uses and critical investigations of game practice and technology in artistic practices. Students learn to present their work, incorporate feedback, and situate their practice within aesthetic, historical and cultural contexts. After completing their coursework, students develop a thesis project that includes a public presentation component.
In addition to working with world-renowned faculty, students in the MFA program have the opportunity to develop their teaching through teaching assistantships, to attend and present at conferences through competitive scholarships, to engage with the core intellectual life of the Harry W. Bass Jr. School of Arts, Humanities, and Technology through speaking series, workshops and to collaborate in multiple research collectives.



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