MA in Arts, Technology, and Emerging Communication

2 Years On Campus Masters Program

University of Texas Dallas

Program Overview

The Master of Arts in Arts, Technology, and Emerging Communication (ATEC) at the University of Texas at Dallas is an interdisciplinary programme that explores the relationship between digital media, technology, culture, and society. It combines critical media studies, research methods, and creative thinking to prepare students for professional careers or further academic study, including doctoral research.

Curriculum

The programme requires a minimum of 30 semester credit hours, including core courses, pathway electives, free electives, and a master's thesis. Students currently enter through the Emerging Media Studies pathway, which examines the historical development and social, cultural, and political implications of digital media and emerging technologies.

The required core courses include:

  • Critical Approaches to Emerging Media Studies (ATCM 6375): Introduces critical perspectives and theoretical approaches for examining emerging media, digital technologies, and their influence on society.

  • Media and Cultural Studies Methods (ATCM 6376): Develops research skills and methodological approaches for analysing media, culture, and digital communication.

Students complete 12 credit hours of pathway electives in graduate-level ATCM or ANGM courses, along with 9 credit hours of free electives. The final 3 credit hours are dedicated to a thesis, in which students develop and present an advanced research project in digital media studies to a master's committee.

The university also lists Interaction Design as a pathway, but it is currently not accepting applications.

Focus Areas

Emerging Media Studies, Digital Media Studies, Media and Cultural Studies, Media Theory, Technology and Society, Interactive Media, Critical Media Studies, Feminist Media Studies, Science and Technology Studies, Games and Learning, Animation Studies, Digital Culture.

Learning Outcomes

Graduates develop the ability to critically evaluate digital media, emerging technologies, and their cultural and social implications. They gain experience in media research methodologies, theoretical analysis, interdisciplinary investigation, and independent academic research. The programme also strengthens their ability to apply creative and analytical thinking to practical challenges and communicate research findings effectively.

Professional Alignment (Accreditation)

The programme supports professional development in digital media, interactive design, user experience, research, and creative industries. Its research-oriented structure also provides a foundation for students interested in pursuing doctoral studies in media, technology, and related academic fields. The university does not identify a separate professional accreditation for this degree.

Reputation (Employability Rankings)

The university identifies career opportunities for ATEC graduates in both the public and private sectors. Listed career areas include interactive narrative and game design, user experience design, interaction design, data visualisation, postsecondary education, writing and publishing, nonprofit advocacy research, and arts and culture administration.

Students also have access to facilities and research environments within the Bass School, including the 3D Studio, ArtSciLab, Creative Automata Lab, Cultural Science Lab, Narrative Systems Research Lab, and Public Interactives Research Lab. These resources support creative exploration and interdisciplinary research. No specific programme-level graduate employment rate, salary statistic, or employability ranking is published.

Experiential Learning (Research, Projects, Internships etc.)

At the University of Texas at Dallas, the MA in Arts, Technology, and Emerging Communication program is designed to immerse students in hands-on experiences that bridge theory and practice. You'll have access to state-of-the-art facilities and cutting-edge tools that empower you to develop practical skills essential for today’s dynamic creative industries. The program emphasizes experiential learning through collaborative projects, internships, and innovative technologies, ensuring that you graduate not just with knowledge, but with real-world experience.

 

Here’s what you can expect in terms of experiential learning opportunities:

- Collaborative Projects: Engage in group projects that foster teamwork and creativity, allowing you to work alongside peers from diverse backgrounds.
- Internships: Gain valuable industry experience through internships with local companies and organizations, providing you with a competitive edge in the job market.
- Digital Tools: Utilize industry-standard software such as Adobe Creative Suite, Unity, and various coding platforms to create and develop your projects.
- Field Trips: Participate in field trips to local tech companies, art installations, and cultural events, giving you insights into the professional world and networking opportunities.
- Research Laboratories: Access dedicated labs equipped with advanced technology for research and experimentation in areas like digital media, interactive design, and communication.
- Libraries and Resources: Benefit from extensive library resources, including access to digital archives and databases that support your research and creative projects.
- Institutes and Centers: Collaborate with the Center for the Arts and Technology, which focuses on interdisciplinary research and innovation in the arts and technology fields.

These experiential learning components are designed to enhance your educational journey and prepare you for a successful career in arts, technology, and communication.

Embarking on this program means stepping into a vibrant community where creativity meets technology, and I encourage you to apply and take the next step in your academic and professional journey!

Progression & Future Opportunities

The MA in Arts, Technology, and Emerging Communication at the University of Texas Dallas prepares graduates for a dynamic range of careers at the intersection of creativity and technology. Alumni have successfully transitioned into roles such as Digital Media Strategist, User Experience Designer, and Creative Technologist. This program equips students with the skills and knowledge to thrive in an ever-evolving job market:

 

- University Services: The Career Center offers personalized career counseling, resume workshops, and networking events tailored to connect students with industry professionals. Additionally, the university hosts job fairs that attract top employers in the tech and creative sectors.

- Employment Stats and Salary Figures: Graduates from this program have reported a high employment rate, with many securing positions within six months of graduation. The average starting salary for alumni in related fields is approximately $65,000, with potential for growth as experience increases.

- University–Industry Partnerships: UT Dallas has established partnerships with leading companies such as Cisco, Texas Instruments, and AT&T, providing students with internship opportunities and real-world projects that enhance their learning experience.

- Long-term Accreditation Value: The program is accredited by the Southern Association of Colleges and Schools Commission on Colleges (SACSCOC), ensuring that your degree holds value and recognition in the job market.

- Graduation Outcomes: Graduates have gone on to work for innovative companies and startups, contributing to projects that shape the future of technology and communication.

Further Academic Progression: After completing the MA in Arts, Technology, and Emerging Communication, students have the option to pursue a Ph.D. in Emerging Media and Communication or related fields. This advanced study can lead to academic positions, research opportunities, or specialized roles in industry, further enhancing your expertise and career prospects.

Choosing this program not only opens doors to exciting job opportunities but also sets the foundation for lifelong learning and professional growth.

Program Key Stats



68%
No
Yes

Eligibility Criteria

BBB - BBC
2.5 - 3
25 - 28
70 - 80

6.5
80
Eligibility criteria

Career Options

  • Interactive narrative and game design
  • User experience design
  • Interaction design
  • Data visualization
  • Postsecondary education
  • Writing and publishing
  • Non-profit advocacy research
  • Arts and culture administration
Career options

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